Try to get the other side to eat the duck.

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So I noticed a couple of problems with the game so far

The lighting seems to be much too harsh and needs to be brought down in intensity.

It seems like the characters collider is off center, because when I would turn around to get out of a dead end I would end up dying because I'm assuming the collider touched the spikes

I'm not so sure about all the sound effects either. They're pretty noise and definitely don't seem to fit the theme of the game, however if these are just for place-holder sound effect I can understand that.

Lastly I'm not sure if you have to collect all the food to beat the game or not because once I got to the end to feed the duck nothing happened, so I tried collecting all of the pieces which is where I ran into the second issue I stated above

All of that aside though, you have a pretty solid player movement script! It felt sharp and snappy which can be hard for people to get down! (Me included). Definitely use that system you have to your advantage! I could see you making something pretty cool with it! And while you didn't have the best picked out sound clips for everything at least you have an understanding of how all that works! Having sound in your game enhances it by so much! Keep at it all!

(3 edits) (+1)

thx man I'm new to game dev. 

I'm going to fix it soon.